[BUG]: Indiana Jones and the Emperor's Tomb - Glitched Textures While Moving the Camera
Describe the Bug
While moving the camera around in the Prague Library level, one can experience graphical glitches. The red carpet on the floor and some bookshelves are displayed incorrectly, with their textures resembling a mix of several colours (red, black, brown or green).
Reproduction Steps
Load the Library level and open the first door on the opposite side leading to the floor above. After the door is opened, the red carpet on the floor will briefly turn into a mix of colours before going back to solid red. After one goes through the door and starts ascending the stairs, the latter will briefly turn green matching the colour of the walls. On the next floor, the bookshelves have some sort of smudges that appear while moving the camera around. The same glitch occurs in the first room after the moving bookshelf on the third floor.
Expected Behavior
The textures in the library should be displayed correctly, like their PC and Xbox counterparts.
PCSX2 Revision
2.1.181, 2.1.195
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
CPU
i9-9900KF
GPU
RTX 2080 Ti
GS Settings
Emulation Settings
Any (this glitch occurs at default settings and in software mode as well).
GS Window Screenshots
Logs & Dumps
Indiana Jones and the Emperor's Tomb_Glitched Bookshelf Texture.zip Indiana Jones and the Emperor's Tomb_Glitched Red Carpet 1.zip Indiana Jones and the Emperor's Tomb_Glitched Red Carpet 2.zip Indiana Jones and the Emperor's Tomb_Glitched Red Carpet 3.zip
https://mega.nz/file/oWUkmATA#RlMEHPj6UxzAbnpiMKApTTCfzRa6M-bKiUcZESG8SbM - these are my memory card saves for easy testing, right at the beginning of the library level.
A similar bug occured in the first Hong Kong level as well. The walls that are supposed to be white turn dark and semi-transparent while moving the camera. The dumps were made on the latest build 2.1.195.
The bug is fixed if you disable instant vu1 but then flickering starts. The flickering gets fixed if you disable MTGS but then fps takes massive hit. I believe the bug may be fixable but one of the devs need to have a look at this in free time.
I played at 2.1.9x version, and can confirm this bug indeed exists. I can help testing if you need.
disable MTGS
I cant find this option