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[WIP] GS/HW: Initial work implementing RT in RT support
NOTE THIS IS HEAVY WIP, THIS IS NOT READY FOR CONSUMPTION, BUILDS ARE ONLY HERE FOR TESTING PURPOSES
Description of Changes
Adds support for render target inside render target draws and shuffles
Rationale behind Changes
We didn't support this and a bunch of games do it.
Suggested Testing Steps
Test games which had "top left corner" bugs or weird half screen problems.
Known to fix: Hitman Blood Money Swat Global Strike Team split screen Jak X split screen Suikoden 3 black and white scene with half screen problem Big Mutha Truckers
Improves but doesn't currently fix: Hitman Contracts (still slightly broken) Stolen (mostly, we have depth precision issues breaking the last bit) Pachipara Raw Danger Steambot Chronicles
Note: This is gated behind Tex in RT and will break some games if left on, be it on your own head!