Van Helsing flickering pause menu
Describe the Bug
Sometimes when pausing the game the pause menu flickers. Happens in HW and SW mode.
Reproduction Steps
Go in game and keep pausing the game.
Expected Behavior
Pretty sure it should not flicker.
PCSX2 Revision
1.7.5912
Operating System
Windows 11
If Linux - Specify Distro
No response
CPU
i7 8086k
GPU
Nvidia GTX 1080ti
GS Settings
Default
Emulation Settings
Default
GS Window Screenshots
No response
Logs & Dumps
Also rename spell_cooldown_overrides to properly "limit" the use to creature mc spells
Well the "correct" solution would be to tie it into SmartAI or something like it and not use a separate table, seeing as that seems to be what Blizz did. Obviously would require a lot of research/data entry though.
SAI not that good though yikes
Wouldn't having that in creature_template_spell be better? As it's right next to the given spell(s) in question.
SAI not optimal I think, as Blizz seemed to use a different system for creature spells. In very old screenshots they used initial and repeat timers like SAI but later they seemed to move to a frequency + cooldown based system without explicit timers, so there'd not be any upper limit to timers.
As for creature_template_spell I don't think so because it's a sniffed table, and if it had timers we'd see them.
In very old screenshots they used initial and repeat timers like SAI but later they seemed to move to a frequency + cooldown based system without explicit timers
I believe it's the other way around. You can see that this screenshot (I believe taken during some Blizzcon) a window appearance of either Windows Vista or Windows 7 and includes min/max timers. In this screenshot (Iirc taken from the WoW Diary by John Staats), you can see an appearance of I believe some Windows 9x variant, and it includes frequency values.
You can’t tie it to SAI because creatures don’t use SAI alone, they can also use other scripting engines