Katie "Oz" Payn
Katie "Oz" Payn
Need to make a new trading GUI, potentially similar to villagers, that allows for basic trading with different NPCs. For stuff like Josediya we need custom UI for fast travel...
Need to implement a basic outpost structure and campfire for the activation/respawn mechanic, and potentially a version of Josediya for basic fast travel
Need to figure out how much of the initial 1.12 design we want to carry over (I'm leaning towards most of it really) For discovery content like the bestiary and...
Need to do a design pass on how the HUD for this will work as I found the 1.12 implementation confusing, but we should figure out some basic status effects...
Blueberries, Orange Trees, and new farmable crops, alongside potentially figuring out alternate food crafting solutions or a way of otherwise assisting with inventory bloat from food items (A Food Pouch...
Building blocks/variants of the main materials available, accessible through a masonry bench (stonecutter reskin probably) Remaining - Decorative Undershale
Key resources and craftables for Aether 1 parity survival play Stuff like zanite and gravitite, I cant be bothered to list it all out right now
Slash Damage (Blue) - Swords + Sweeping Impact Damage (Yellow) - Hammers + Shock Pierce Damage (Red) - Spears + Stab  