WebCraft
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Black grid fade in the distance
On worlds with larger terrain generation, the faint black outline on textures merge and create a black grid of sorts seen in the example below.
In the example, the world's size is set to
This also happens with the original textures. I have my textures scaled up to 4096x4096.
This is a frequently reported bug, see #39 for more details.
might be off-topic, but did you know that the world shouldn't be more than 254x254 in size, so picking blocks can work properly?