OOGL
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missing header files when compiling on macos
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g++ -O3 -Wall -Wextra -Werror -std=c++0x -c src/GL/Window/Window.cpp -o lib/Window.o -I include In file included from src/GL/Window/Window.cpp:22: In file included from include/GL/Window/Window.hpp:27: include/GL/Platform.hpp:61:11: error: use of undeclared identifier 'GL_BYTE'
how can i fix it?edit make file?