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A cross-platform library for manipulating the load order and active status of plugins for the Elder Scrolls and Fallout games.

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Plugin filenames are compared case-insensitively using the unicase crate. However, unicase does not implement the same case folding behaviour as Windows (not surprising, the latter's rules are a mystery). In...

There's a few copy/pasted functions in the testing code. It might be possible to have a module that can be imported by unit tests and benchmarks alike, but it's more...

At least for Fallout 4, it is possible to load a non-master (or presumably a master) in the FE index while light masters are also present, so they end up...

The Creation Kit [wiki page](https://www.creationkit.com/fallout4/index.php?title=Data_File) on the file formats says that > A maximum of 4096 .esl files can be loaded by the engine at once, but more Form IDs...