Breep
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C++ peer to peer library, built on the top of boost
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Adding hooks after serializing objects and before deserializing them could be useful in some circumstances (encryption & decryption, compression & decompression, …)
Anyone can connect to any peer network (provided that they have the same protocol ID), even though they are from a completely different program Although this is unlikely, it should...
Breed currently supports only peer-to-peer network architecture. It could be nice to add a client-server architecture.
raphy@raohy:~$ git clone https://github.com/Organic-Code/Breep.git Cloning into 'Breep'... remote: Enumerating objects: 1511, done. remote: Total 1511 (delta 0), reused 0 (delta 0), pack-reused 1511 (from 1) Receiving objects: 100% (1511/1511), 297.38...