ZHMModSDK
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[Suggestion] Configurable min/max times and chance of death for WakingUpNpcs
I'd like WakingUpNpcs to have configurable min/max times in its INI section.
47 just bashed their heads in with a crowbar; that's going to do a lot of damage. So a related idea I just had is for a configurable percentage chance (maybe 1% to 5% by default) that NPCs don't wake up and can eventually die from their injuries after a longer period of time (maybe 30mins by default). That could encourage either hiding the bodies or finishing the mission faster.