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"Orbit camera around selected entity" does not work as intended in editor freecam

Open joleary618 opened this issue 10 months ago • 2 comments

Not sure if I'm doing something wrong but I think I've expended all my options. I have Editor and Freecam selected as my mods, and I can select an entity with Editor, go back to Freecam with editor controls, and press Z to move my camera to focus on this entity. Pressing it again also focuses on the gizmo, so that works as intended.

However, using Z + Alt + MMB/RMB does not orbit my camera around the selected entity, it just orbits around a point a few meters in front of me, likely the default distance from 47 to camera. Essentially it works exactly as the normal orbit camera command, Alt + MMB/RMB.

Am I doing something wrong or is this broken?

joleary618 avatar Mar 01 '25 16:03 joleary618