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[Editor] Add listPrimEntities function

Open dbierek opened this issue 1 year ago • 1 comments

This PR adds a function that is used by Glacier2Obj and NavKit to get the transforms for all requested GeomEntities.

dbierek avatar Jul 10 '24 06:07 dbierek

Going to add support for reading includes and excludes for [modules:/zpfboxentity.class].pc_entitytypes

dbierek avatar Jul 12 '24 00:07 dbierek

Ready for review. If you approve, feel free to squash merge if you want to avoid cluttering the commit history.

dbierek avatar Apr 30 '25 16:04 dbierek

@OrfeasZ I addressed all the PR comments and playtested it with my latest changes to NavKit on the Editor-mod-support branch: https://github.com/glacier-modding/NavKit/tree/Editor-mod-support

Precompiled beta release of NavKit 1.1.0 using the above branch available here: https://github.com/glacier-modding/NavKit/releases/tag/v1.1.0-beta

There is one persistent issue though, if you load into a mission, export to NavKit, then leave the mission, the next time you try to start a mission Hitman will crash. This has been a problem for months now, but I'm not sure how to solve it. I was hoping fixing that memory leak you identified would fix it, but it seems like there's something else going on.

dbierek avatar May 20 '25 08:05 dbierek