Mario Rugiero

Results 187 comments of Mario Rugiero

Anyway, since this issue exists, there's obviously some interest in giving roaring bitmaps the correct semantics.

@stdpain this and other alternatives are discussed in #5 I invite you to write any ideas there :)

I proposed a similar concept a while ago for rle but never got around writing the benchmarks. I'd advice trying to use a union for the `array_container_t` and infer whether...

@stdpain would you mind making a PR from your changes? Otherwise, at some unspecified point in the future would you like me to create one (with proper credit)?

I have a very ugly suggestion but you may be interested in trying it. Since our arrays are always sorted and never* empty we could simply zero-terminate them for the...

More than a month later, but I put that `*` and never what the clarification was. There's an exception for lazy operations that may leave such a state, but you...

> From code perspective the games nowadays consists are made of two things: > > * a game engine like Unity which handles physics, graphics, event handling and dictates the...

> The only drawback using Python is definitely performance (which can be solved by using things like Cython, but that complicate things a little). I don't think performance would be...

@klartext do you have plenty of RAM? Because that would explain why you only have that use on the first start: Linux has a page cache where it stores recently...

"Plenty of RAM" means "most of the file fits your free RAM". Note I'm 100% against the "but RAM is cheap" argument, it kinda assumes you live in a relatively...