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The Svarog detector does not display the location of anomalies and artifacts

Open 0xA50C1A1 opened this issue 1 year ago • 4 comments

Describe the bug The screenshot clearly shows everything. Same with the Veles detector in Clear Sky.

Screenshots, videos ss_vladimir_09-04-24_14-07-13_(zaton)

Desktop (please complete the following information):

  • OS: Ubuntu 23.04
  • OpenXRay build version [latest from Git]

0xA50C1A1 avatar Sep 04 '24 11:09 0xA50C1A1

@0xA50C1A1, can you give us user.ltx to reproduce the bug?

Also, what your GPU specs?

Xottab-DUTY avatar Dec 17 '24 08:12 Xottab-DUTY

@0xA50C1A1, can you give us user.ltx to reproduce the bug?

Also, what your GPU specs?

Unfortunately I deleted the game, but I remember that all graphics settings were cranked to the max. GPU is 7700XT.

0xA50C1A1 avatar Jan 02 '25 10:01 0xA50C1A1

Hi, I had the same issue at

  • DX11 full dyn. lightning
  • quality: max
  • grahpics mode: enhanced (high)
  • color grading: default
  • Nvidia RTX3060
  • xray nightly build

To get rid of it:

  • grahpics mode: vanilla
  • color grading: vanilla --> restart

Then:

  • grahpics mode: enhanced (high)
  • leave color grading at vanilla
  • restart
  • --> detectors still show signal

dirbasti avatar Feb 04 '25 20:02 dirbasti

I have same bug. My steps for reproduce (OpenGL render):

  1. Switch rs_v_sync
  2. Run vid_restart command Now Svarog dont show artifacts. Restart of the game will restore right behavior.

Probably, command vid_restart not fully reloading the pipeline.

eagleivg avatar Oct 22 '25 20:10 eagleivg