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Third person animations can play erroneously if move state is updated while anim is playing

Open yohjimane opened this issue 10 months ago • 1 comments

Describe the bug If move state is updated while a third person animation is playing, it could cause strange updates during specific hud state / third person animation combos.

To Reproduce Steps to reproduce the behavior:

  1. Start a long animation
  2. Wiggle back and forth
  3. animation will get stuck, or replay depending on how long you wiggle for. See video attached

Expected behavior Animation locked in once started so it matches the hud state better

Screenshots, videos

https://github.com/OpenXRay/xray-16/assets/11345783/f5051338-ca14-4ddc-bae6-78cf81e6d002

Desktop (please complete the following information):

  • OpenXRay build version 6cd727d088f75c2caeeb5be9c5d4c555c35aea7e

yohjimane avatar Apr 05 '24 06:04 yohjimane

I have this fixed in OXR Gunslinger, just tracking it here so i don't forget to port it over.

yohjimane avatar Apr 05 '24 06:04 yohjimane