Add Raw input mouse sensitivity
Is your feature request related to a problem? Please describe.
I use 16000 dpi, and in the main menu, as well as in the inventory, my mouse uses exactly them, although it could be done the same way both in the game and in the main menu / inventory, in the system, on Linux, on windows in others applications, I do not notice such a problem, because there is a similar setting
Describe the solution you'd like
I want to add support Raw input mouse sensitivity, because my mouse acting like crazy in Inventory and Main menu
Additional context
I saw in Minecraft, there is this setting, but I don't know how it works in the code part
https://learn.microsoft.com/en-us/windows/win32/inputdev/raw-input And I seem to understand SDL already supports it out of the box? It's just a knob to toggle at most.
This is not related to any system stuff, that's just how game handles cursor