xray-16
xray-16 copied to clipboard
Graphical bug in OpenGL renderer on Linux and possible Windows
Describe the bug Graphical bug with possible vertex shader.
To Reproduce Steps to reproduce the behavior:
- write to console "rs_fpsgraph on" and restart game with GL render
Screenshots/Video
Desktop (please complete the following information):
- OS: [Ubuntu 20.04]
- OpenXray commit hash https://github.com/OpenXRay/xray-16/commit/9f139e871ed932621fc9f38a830deae1ea8be841
Looks like synchronization issue.
Probably, you have AMD card and Mesa driver?
Looks like synchronization issue.
Probably, you have AMD card and Mesa driver?
Starting RENDER device...
* GPU vendor: [AMD] device: [AMD Radeon Vega 8 Graphics (raven, LLVM 14.0.6, DRM 3.42, 5.15.0-53-generic)]
* GPU OpenGL version: 4.6 (Core Profile) Mesa 22.2.3 - kisak-mesa PPA
* GPU OpenGL shading language version: 4.60
* GPU OpenGL VTF units: [32] CTI units: [192]
* DVB created: 4096K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* HWDST/PCF supported and used
@Xottab-DUTY, yep u're right, how to choose discrete graphics card?