JurassicParkTrespasser icon indicating copy to clipboard operation
JurassicParkTrespasser copied to clipboard

A git-based fork of the Jurassic Park: Trespasser source code.

Results 41 JurassicParkTrespasser issues
Sort by recently updated
recently updated
newest added

Bug Steps 1. Did a fresh Install of Trespasser. 2. Grabbed the repo and created a solution via CMAKE. (I had to grab a newer version of CMAKE because the...

The trigger class `CCreatureTrigger` has an _EvaluateAll_ attribute. The intent is to fire the trigger only when all the creatures listed in the trigger have died. (The more general `CCreatureTrigger`...

During gameplay it should be possible to save the game to a quicksave file with a single keystroke and load that save instantly with another keystroke. This feature is present...

Players should be to bind cheats to keys. This matches the hotkey feature in ATX. An obvious question is how to deal with cheats that require additional parameters. Key options...

The Field of View properties should be configurable by the player. The FOV settings from ATX can serve as a reference. See also PR #118.

ATX V2.13 lists 41 cheats / console commands that were added or had their behavior modified. When sensible or applicable, those cheats should be supported by OTP as well. One...

In-game commands are assigned to mouse and keyboard keys. Some of those assignments can be changed by the player in the Controls menu. Other commands like _Show Hint_ (`F1`) are...

The Smacker library bundled with the code is very old. In its current version, it is a blocker for the 64bit port. Furthermode, it does not let us use SAFESEH...

Enhancement
Portability

This is a rebuild of PR #147 after its branch was ruined by a failed rebase attempt. An attempt is made to replace the RAD Smacker video decoder with the...

`CPackedRaster` manages trees of `STextureQuadNode` objects. Those nodes are "linked" to each other via pointers. When a node is deleted, those link pointers are left dangling. When such a dangling...