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Added support for Apple Metal Performance Shaders (mps) on M3

Open zoharbabin opened this issue 5 months ago • 0 comments

few minor changes to add support for mps. note that ffc.py makes use of torch.fft.rfftn which is only supported in cuda, so this operation falls back to cpu in case mps was the enabled device. once the operation is finished, the work is moved back to mps.

zoharbabin avatar Mar 09 '24 02:03 zoharbabin