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The program only run once, it digs one trench, the go back, says "Waiting for full batery" and then ends

Hi there! I was able to get this working in 1.12.2 Open computers with applying these changes here: https://github.com/OpenPrograms/Sangar-Programs/pull/19/files However, the sound is very choppy no matter what file is...

``` invalid side: stack traceback: [C]: in function 'error' machine:986: in function (...tail calls...) /home/miner.lua:564: in upvalue 'digVein' /home/miner.lua:583: in upvalue 'digVeins' /home/miner.lua:598: in upvalue 'dig1x2' /home/miner.lua:678: in upvalue 'digShafts'...

``` [Server thread/WARN] [opencomputers]: Unexpected error in Lua callback. java.lang.NullPointerException: null at net.minecraft.item.ItemStack.func_77989_b(ItemStack.java:432) ~[aip.class:?] at li.cil.oc.server.agent.Player.callUsingItemInSlot(Player.scala:507) ~[Player.class:?] at li.cil.oc.server.agent.Player.clickBlock(Player.scala:360) ~[Player.class:?] at li.cil.oc.server.component.Agent$class.click$1(Agent.scala:113) ~[Agent$class.class:?] at li.cil.oc.server.component.Agent$$anonfun$swing$1.apply(Agent.scala:135) ~[Agent$$anonfun$swing$1.class:?] at li.cil.oc.server.component.Agent$$anonfun$swing$1.apply(Agent.scala:122) ~[Agent$$anonfun$swing$1.class:?] at...

I was designing a sign for my complex and have been running into this error occasionally. These errors pop up for 3dm files with more than 20 shapes defined in...

Even with 2 Tier 3.5 Sticks of ram, it still BSODs. Is it just that I need to not try to do it under a volcano? is it just too...