OpenKh
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Update of FBX Exporter (See details)
-Exporter now skips the accumulating matrices from PoseProvider (Half body's bones not being animated until a certain frame or until loop is reached.) -Exporter now tells in the output filename is the animation is looped at startframe, endframe, or specific frame for any animation. -Moved two Helpers from OpenKh.Tools.Kh2MsetMotionEditor to a more general place (OpenKh.Engine.Monogame)