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Fragmented Point Cloud Issue in WebODM on VPS

Open kemaluzel opened this issue 9 months ago • 3 comments

I have a dataset consisting of 240 images. When processing it on a VPS ( WebODM 2.7.2) with 4 CPUs and 16GB RAM using the following parameters: “auto-boundary:true, rolling-shutter:true, dem-resolution:0.4, dsm:true, feature-quality:high, optimize-disk-space:true, max-concurrency:2, tiles:true, gps-accuracy:0.1, no-gpu:true, orthophoto-resolution:0.2, use-exif:true”, the point cloud appears fragmented.

Image

However, when I run the same process on Desktop WebODM without “no-gpu”, the point cloud is clean. ( WebODM 2.7.2)

Image

If I enable “no-gpu” on Desktop WebODM, the point cloud also becomes fragmented, just like on the VPS. The main issue is that even if I remove “no-gpu” or “max-concurrency:2” on the VPS WebODM, the point cloud still gets generated in a fragmented manner. I would greatly appreciate any help in resolving this issue.

(edit: transfer retired, so link removed -- edit by @smathermather)

kemaluzel avatar Mar 27 '25 00:03 kemaluzel

I performed a clean installation of WebODM 2.8.0 on Ubuntu Server 22.04, but the same issue (fragmented point cloud) persists. Could you please help me resolve this problem?

kemaluzel avatar Apr 11 '25 19:04 kemaluzel

I'm experiencing the exact same issue described here. When I run WebODM on a cloud server, this problem occurs. Could the developer team please help resolve this issue?

harunalt avatar May 12 '25 05:05 harunalt

This is due to GPU vs. non-GPU runs on ODM. Moving to the ODM repo.

pierotofy avatar Sep 09 '25 16:09 pierotofy