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Profiling and Benchmarking for Codebase Optimization

Open perminder-17 opened this issue 8 months ago • 5 comments

Describe the bug

We need to perform profiling and benchmarking on our codebase. @ghutchis identified and resolved an issue in the rendering code where shaders were being compiled repeatedly, causing frame drops and suboptimal performance. Now, we need to profile other parts of the codebase to further enhance efficiency and optimization.

perminder-17 avatar Jun 13 '24 06:06 perminder-17