OpenApoc
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Objects and Units destroyed or killed by fire retain a static burning sprite
Objects and Units destroyed or killed by fire retain a static burning sprite for some reason This applies even when there is no Line of Sight, as per issue #307
In my opinion it could be turned as a feature with the appropriate fix so that those glowing "embers" lingers for a while and creates a small decorative smoke before disappearing completely and obviously leaving the corpse intact.
Another recent example of this bug still existing, also #307 is still an issue but not shown here