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Add support for binfnt v7

Open Jackkal opened this issue 1 year ago • 1 comments

This PR adds support for binfnt v7 files and adds support for uncompressed RGB DDS textures.

This allows loading of the font/fixedsys.binfnt file as used in Control. Binfnt v7 files can include kerning information but this info is ignored for now (it is not used in the fixedsys font).

Verified by using the Control fixedsys.binfnt as an asset when running Alan Wake AN with OpenAWE.

Jackkal avatar Jul 01 '24 18:07 Jackkal

Practical note: I will be offline for next 1-2 weeks.

Jackkal avatar Jul 01 '24 19:07 Jackkal