FOML
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Manual model loading
For when you want to use an obj model for other renders than blocks or item.
This PR doesn't seem to stitch model textures properly. Texture stitching happens at the end of the construction of ModelLoader, before ModelLoaderMixin::init runs, so model textures aren't part of the texture atlas.
@comp500 thanks for catching that! I'm going to add a use case in the test mod to highlight this, then I'll fix it.