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Fog Of War - Not affected by global lighting

Open lrojas94 opened this issue 4 months ago • 4 comments

Pretty much as the title describes here, it looks to me as if the Fog of War is not affected whatsoever by lighting. I tried taking a peek at the code/shader, but don't know nearly enough to get to a fix there.

image

As seen in the image (With a super exagerated example) - the fog is stuck to the initial camera color and does not react to the global lighting. I'd love to know if this is supported/planned to be supported or simply not possible for performance reasons 🤷. Would be a nice to have, but not a hill I'll die on.

lrojas94 avatar Feb 23 '24 03:02 lrojas94