webgl-outlines
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How to increase/decrease line thickness?
unfortunately, there's no easy/performant way to do it with this technique https://github.com/OmarShehata/webgl-outlines/issues/11
I've been wanting to write up an implementation & tutorial for this technique: https://www.researchgate.net/publication/220067637_Fast_and_versatile_texture-based_wireframe_rendering
that one DOES make it very easy to have varying line thickness and is super fast even for very thick lines. (if there are other techniques someone would like to share please chime in!)
oh nice, thanks for the reference I will take a look.