cascading worldgen lag
I get the following in my servers console this has happened allot
[18:56:44] [Server thread/WARN] [FML]: Fast Leaf Decay loaded a new chunk [-7, -41] in dimension 0 (overworld) while populating chunk [-7, -42], causing cascading worldgen lag. [18:56:44] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [18:58:49] [Server thread/WARN] [FML]: Fast Leaf Decay loaded a new chunk [0, -51] in dimension 0 (overworld) while populating chunk [1, -50], causing cascading worldgen lag. [18:58:49] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [18:58:49] [Server thread/WARN] [FML]: Fast Leaf Decay loaded a new chunk [-1, -51] in dimension 0 (overworld) while populating chunk [1, -50], causing cascading worldgen lag. [18:58:49] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [19:04:01] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 2643ms behind, skipping 52 tick(s) [19:17:31] [Server thread/WARN] [FML]: Fast Leaf Decay loaded a new chunk [440, 106] in dimension 0 (overworld) while populating chunk [440, 107], causing cascading worldgen lag. [19:17:31] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [19:17:31] [Server thread/WARN] [FML]: Fast Leaf Decay loaded a new chunk [440, 105] in dimension 0 (overworld) while populating chunk [440, 107], causing cascading worldgen lag. [19:17:31] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [19:17:31] [Server thread/WARN] [FML]: Fast Leaf Decay loaded a new chunk [440, 104] in dimension 0 (overworld) while populating chunk [440, 107], causing cascading worldgen lag. [19:17:31] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [19:17:31] [Server thread/WARN] [FML]: Fast Leaf Decay loaded a new chunk [440, 103] in dimension 0 (overworld) while populating chunk [440, 107], causing cascading worldgen lag. [19:17:31] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [19:17:31] [Server thread/WARN] [FML]: Fast Leaf Decay loaded a new chunk [436, 106] in dimension 0 (overworld) while populating chunk [435, 107], causing cascading worldgen lag. [19:17:31] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
This is very common for mods that put generate stuff in the world. Although it is strange it would happen for this particular mod because AFAIK it doesn't add stuff into the world itself?
But anyways it is recommended to set world borders and pregenerate your worlds to prevent any cascading worldgen lag.