Oen44
Oen44
Disable `GameIdleAnimations`
Literally nothing related to encryption was touched in a long time.
> This problem has not yet been fixed. still happens It was. Errors related to bot module when encrypting were fixed months ago.
> It only works if I use the --android tag when encrypting, I still don't know if it's the right way to do it This is the only way to...
Just google it... Its not custom, or anything fancy, its part of OpenGL framework that OTCv8 uses to render stuff.
There are game features for that. A little bit of research and you would find the solution. ``` g_game.enableFeature(GameSpritesAlphaChannel) g_game.enableFeature(GameMagicEffectU16) g_game.enableFeature(GameDistanceEffectU16) ```
I'd like to say that speed from `GameNewSpeedLaw` should be disabled. With this, walking animations are twice as fast and that looks awful. Without that, it's just like in official...