Odin Vex

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> VeraCrypt also has no FUSE filesystem so it can't be safely used by an untrusted user. So it depends on what the requirements are. That doesn't address gocryptfs's inabilities...

> > I couldn't delete anything, couldn't move anything, or edit anything/copy anything. > > Oh, that sounds bad, sorry to hear that! Do you remember how this happended? I...

> A reboot caused corruption!? What gocryptfs version is this? I suspect filesystem corruption, though fsck on main filesystem (also an md-raid) was fine, so I don't know. As for...

> So the reboot was a power loss / crash? Are you using xfs as the backing filesystem by any chance? About the fsck output, I thought it's already pretty...

It'd be nice to also be able to set Cursor, Icon, and SDDM settings (though this last one would most likely need scripting instead).

> > 我没有想出一种方法来改变等离子风格。如果您有允许这样做的命令,我很乐意实现它。 > > Can you find out by reading the KED source code? I've actually begun work on an integrated Plasma unit to replace Night Color, and it...

Follow-Up: I ended up removing the atob/btoa routines, they're not capable of handling RFC-4648 base64url unless you swap `+`, `/` with `-`, `_` respectively. See the [Wikipedia article on Base64](https://en.wikipedia.org/wiki/Base64#RFC_4648)...

Bing is now taking to using relative links: `L2ltYWdlcy9zZWFyY2g/cT0uLi4mRk9STT1IRFJTQzM=`=>`/images/search?q=...&FORM=HDRSC3` as an example. If the forward-slash is reliably always encoded as 'L', perhaps that can be used to whittle down how...

Ported to 5.1.0 (see issue #11). Decided to try enabling Collapsed Mode again: ``` Assertion failed: IsInGameThread() || IsInSlateThread() || IsInAsyncLoadingThread() [File:Runtime/Slate/Public/Framework/Application/SlateApplication.h] [Line: 255] libUnrealEditor-Slate.so!FTextLayout::FLineModel::FLineModel(TSharedRef const&) [./UnrealEngine/Engine/Source/./Runtime/Slate/Private/Framework/Text/TextLayout.cpp:2674] libUnrealEditor-Slate.so!FTextLayout::AddLines(TArray const&) [./UnrealEngine/Engine/Source/./Runtime/Slate/Private/Framework/Text/TextLayout.cpp:2164]...

For the sake of resolving this to 'almost all scenarios' I'd suggest checking for all upper and using that, then lower and using that (or whatever order preferred). I'd say...