Add support for RPC over Redis.
Summary
This PR adds a new execution mode where RPC requests are executed locally on the worker node that dequeues work from the IPendingRequestQueue, rather than being proxied over TCP to a remote service. This allows for executing RPCs by use of a distributed PendingRequestQueue only. This is particularly handy when all nodes already make use of a Redis, in this case RPCs can be made between those nodes using only Redis.
Motivation
Requesting Halibut logs between nodes.
Halibut provides an in memory rolling log of the last 100 log lines per Endpoint. In a multi-node setup currently one must go to each node to get these logs. Since a multi-node setup would already have a shared Redis, the support for RPC over Redis makes it trivial to request the logs from each node.
Clients behind a load balancer.
We are sometimes in the situation in which we need work to picked up by specific nodes e.g. a client is connected to only one node and we need that node to process the work.
With this change and a distributed queue (e.g. the Redis one), it would be possible to setup something like:
- Client connects to a node lets call the Client "bob"
- That node would call
halibutRunTime.PollLocalAsync(new Uri("local://bob"), workerCts.Token)and so would begin to processes messages sent to "local://bob". - A different node is able to send a request to bob in the usual halibut way:
var echo = client.CreateAsyncClient<IEchoService, IAsyncClientEchoService>(new ("local://test-worker"); - and the node connected to bob will collect the request and do it.
Changes
Core Implementation
-
HalibutRuntime.PollLocalAsync()- New method that polls alocal://queue and executes RPCs locally -
local://URI scheme support - Added to routing logic inSendOutgoingRequestAsync() - Workers directly access the queue via
GetQueue()and execute requests usingServiceInvoker - Simple polling loop: dequeue → invoke locally → apply response
Documentation
- Comprehensive design document at
/docs/LocalExecutionMode.md - Covers architecture, implementation details, usage examples, and performance considerations
Testing
-
LocalExecutionModeFixturewith test demonstrating local execution - Uses shared
PendingRequestQueueFactoryso client and worker share the same queue
Usage
// Worker setup
var worker = new HalibutRuntime(serviceFactory);
worker.Services.AddSingleton<IMyService>(new MyServiceImpl());
await worker.PollLocalAsync(new Uri("local://worker-pool-a"), cancellationToken);
// Client usage
var client = new HalibutRuntime(serviceFactory);
var service = client.CreateAsyncClient<IMyService, IAsyncClientMyService>(
new ServiceEndPoint("local://worker-pool-a", null));
await service.DoWorkAsync(); // Queued and executed locally by worker
Benefits
- 10-100x lower latency - No TCP/SSL overhead
- Higher throughput - No TCP bottleneck
-
True horizontal scaling - Multiple workers can poll the same
local://queue - Queue-agnostic - Works with both in-memory and Redis queues
-
Backward compatible - Existing
poll://andhttps://endpoints work unchanged
Architecture
The implementation bypasses the entire PollingClient and MessageExchangeProtocol machinery:
Current TCP Polling:
Client → Queue → Worker polls → TCP RPC → Server executes → TCP response → Queue → Client
New Local Execution:
Client → Queue → Worker polls → Execute locally → Queue → Client
No TCP connection, no protocol messages, no serialization overhead.
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