cyberpunk2020
cyberpunk2020 copied to clipboard
Allow translation of skills
Current reasons skills don't translate for now and it not being at the top of the priority list:
- The compendium of core skills would have to be translated on the fly or on load, and by default be localisation keys. This isn't a big issue on its own though.
- When the code for CP2020 looks up skill names (for example
CombatSense
adding to combat initiative), it would have to look up a translated version of the skill - ie translateCYBERPUNK.SkillCombatSense
and look for that. This adds a layer of complexity and makes it a bit brittle. If translations are changed after, lookups would break. - Any macros people write for core skills stop being transferable between languages.
That being said, I completely understand if that's not acceptable, and there are a few ways I could deal with those - give a shout if you think getting skills translation should have the work put in. It'd take some time to ensure things don't break when it comes to that. I'll add an issue to track it.
Originally posted by @OctarineSourcerer in https://github.com/OctarineSourcerer/cyberpunk2020/issues/82#issuecomment-882047181