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Indicate stat modifiers

Open OctarineSourcerer opened this issue 3 years ago • 0 comments

Wounds now affect stats, but this isn't clear beyond the total being modified, and can even be confusing for users - seeing 5 + 0 and having the stat total at 3 isn't very intuitive. Think about how to squeeze in this information into the stats view (even if it's just highlighting a little bit red)

EDIT: There are a lot more stat modifiers possible now. Armor layering, eventually cyberware... it will be VERY useful, almost mandatory for UX I feel, to communicate these to the player instead of having them be invisible.

OctarineSourcerer avatar Mar 27 '21 00:03 OctarineSourcerer