Roassal3
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Why RSCanvas has a nodes and edges variables?
This makes no sense apparently...
This should be cleaned up
RSCanvas is a combination of previous classes from Roassal2, RTView and TRCanvas. TRCanvas has shapes, and fixed shapes RTView has elements(nodes) and edges, shortcuts to access node shapes or line shapes.
I will close this issue, but remember Canvas
- shapes: all shapes affected by the camera, by default all shape visualizations are in this group.
- fixedShapes: all shapes unaffected by the camera.
- nodes: all bounding shapes
RSBoundingShape, it may contain shapes affected by the camera or not. - lines: all line shapes
RSAbstractLine, it may contain shapes affected by the camera or not