FactorioScenarioMultiplayerSpawn
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Fix for auto decon of miners
This is simpler code that works with any size mining field. The key is that miner.mining_target goes to nil when the miner.mining_target.amount == 0.
function OarcAutoDeconOnTick()
if (global.oarc_decon_miners and (#global.oarc_decon_miners > 0)) then
for i,miner in pairs(global.oarc_decon_miners) do
if (miner and miner.valid and (miner.mining_target == nil)) then
miner.order_deconstruction(miner.force)
end
table.remove(global.oarc_decon_miners, i)
end
end
end
MINOR ISSUE ;)