otclientv8
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Player model/ camera on stack
When too many people stand in the same tile the player model goes crazy/ duplicates everywhere / moves on its own (but its only a visual error movement and not real in the server) / jumps all over the map, until client is restarted.
Like shown here in this example
Using V 1098
This is a game error, not the client. Game admins can fix it, I already had this on my server.
If I'm not mistaken, it happens with more than 10 players in the same SQM.