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Added nullptr checks for mRenderManager in OSVRCustomPresent, OSVRCustomPresentD3D11, and OSVRCustomPresentOpenGL.

Open JeroMiya opened this issue 9 years ago • 1 comments

See: https://github.com/OSVR/OSVR-Unreal/issues/140

JeroMiya avatar Nov 30 '16 17:11 JeroMiya

Looks like it will work. Added comments about how to potentially reduce log-file messages.

russell-taylor avatar Nov 30 '16 18:11 russell-taylor