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weird conversion issue

Open juliangums opened this issue 7 years ago • 6 comments

Looks like the model gets messed up somehow. here the model as it appears in and online viewer. Looks very much like in SketchUp: 3dviewer

now loaded by mapbox after conversion on map

What am I doing wrong?

juliangums avatar Apr 20 '17 13:04 juliangums

You could check whether your OBJ file is triangulated. Otherwise, without sample files and/or a test application there is very little chance of help.

kekscom avatar Apr 20 '17 13:04 kekscom

Just using the normal Mapbox GL

test.zip

juliangums avatar Apr 20 '17 14:04 juliangums

What I thought, faces are not triangulated. You need to do that first. Usually when saving an OBJ file.

kekscom avatar Apr 20 '17 14:04 kekscom

That did work! Amazing! Dankeschön!

juliangums avatar Apr 20 '17 16:04 juliangums

Sry to bother you again, but I'm stuck. Any idea why this triangulated file takes infinitely long to convert? model.zip

juliangums avatar May 17 '17 10:05 juliangums

This time it's hard to tell. Perhaps it is about size, in terms of number of vertices and also extent of contained meshes. Could you try to split this into smaller chunks and retest?

kekscom avatar May 18 '17 10:05 kekscom