ORelio
ORelio
Hi, I think you would have the same problem if you force-close Minecraft (X button) and then immediately try to reconnect (i.e. issue on the server, not in MCC). So...
I'm not sure whether it's intentional but maybe the server disables it after some time, and MCC does not detect that change to put sneak back on. Also, I did...
I see. MCC does not handle half blocks currently, so it cannot do this properly for now.
Converted into an enhancement request. #300 needs to be implemented first.
Hi, Thanks for your continued work on MCC. I agree that many part of the code base should be modernized. Your diagram looks good to me. Having a library for...
> the problem of duplicate code could be solved by simply referencing the existing class in a newer protocol packet palette and overriding it's id if it has changed Looks...
I'm not sure, you would need to log what happens in your console in order to have a copy of the error occurring so you can give it to us...
Hi, Inventory handling has been implemented in the newest [development build](https://ci.appveyor.com/project/ORelio/minecraft-console-client/build/artifacts). Although you cannot display books yet or open chests, ChatBots should be able to access metadata for an item...
The ChatLog bot currently does not handle concurrency so if you are running multiple instances of MCC on the same log file, it might break with the exception you are...
I think it would be clearer if you could post the whole error message with full stack trace just to make sure.