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The anm_open_empty animation doesn't seem to play properly.

Open starlight1943ld opened this issue 1 week ago • 5 comments

Even if there are no bullets left in the weapon, the anm_open_empty animation doesn't trigger properly and will only play in the order of anm_open to anm_add_cartridge_empty.

starlight1943ld avatar Jun 28 '24 16:06 starlight1943ld