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MeshLodGenerator have memory leak problem

Open 36yang opened this issue 2 years ago • 1 comments

System Information

  • Ogre Version: :grey_question: latest version > 1.13.2.4
  • Operating System / Platform: :grey_question: Win10
  • RenderSystem: :grey_question:GL3+

Detailled description

The MeshLodGenerator have memory leak problem, When I generate Some Mesh Lods then Changed to other mesh, the old mesh lod IndexBuffer memory was not freed! And there no way to free it. The problem also exist in sample browser of MeshLod samples!

Ogre.log

36yang avatar Jan 24 '22 21:01 36yang

can you provide a PR fixing this?

paroj avatar Jan 25 '22 13:01 paroj

likely fixed by MeshLOD refactoring in Ogre 14

paroj avatar Aug 20 '23 15:08 paroj