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Reuse materials and set default material name

Open sercero opened this issue 1 year ago • 0 comments

Changes:

  • When importing several meshes, even if the had the same material name then a new one would be created, now it is reutilized.
  • If the mesh has no material then blender2ogre import crashes, now a default material name is set.

sercero avatar Mar 23 '24 15:03 sercero