Miran Grča

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That's because you're on Linux, using the 64-bit binary. This only affects 32-bit binaries.

EMUSC is currently in preliminary stages. But the requested feature is achieavable in 86Box already in two ways - either by loading a SC55 soundfont using FluidSynth or by uing...

Yes, it is the explanation. Using 64-bit doubles causes the emulated FPU to be very imprecise. The problem is that 80-bit is only available on x86 and maybe x64, so...

Closing because this now appears to be fixed.

The GUI manager is being worked on.

The problem is that, even if they were to be added, they would be inaccurate, unless someone was able to rewrite the floppy and hard disk emulation to be timings-exact...

There's also another problem with this - performance. Remember that all the devices run in the CPU thread, so any extra action is going to slow down the emulator.

The problem is that all the resulting if blocks in the code would themselves be taxing on the emulator's performance, especially on older CPU's with worse branch predictors. I'm myself...