Godot-Trail-System
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2D Showing Trail behind parent
Hi, I love this add on but there's one caveat that annoys me a little.
In 2D, I'm finding it very hard to make the trail show up behind the parent. It always appears on top, even if I use the "Show Behind Parent" property. I wonder if this has anything to do with the "set_as_toplevel" property
But it DOES show up behind the parent if I adjust the z index to -1 (or something lesser for that matter), even if I use "Z as Relative".
Am I going crazy? Or is this something that needs to be documented?
I'm using Godot 3.2.3 on GLES 2
This node might be fooling you like it did to me. At least the 3d one does not render at its own position, it renders at the position of the parent, acting as if it was a regular node.