Teleqraph
Teleqraph
### Description - Implement Prayer Circle talent. ### SQL fix ```sql DELETE FROM `spell_proc` WHERE `SpellId` IN (321377); INSERT INTO `spell_proc` (`SpellId`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`SpellFamilyMask3`,`ProcFlags`,`ProcFlags2`,`SpellTypeMask`,`SpellPhaseMask`,`HitMask`,`AttributesMask`,`DisableEffectsMask`,`ProcsPerMinute`,`Chance`,`Cooldown`,`Charges`) VALUES (321377,0x00,6,0x00000000,0x00000000,0x00400000,0x00000000,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0,0,0,0); -- Prayer Circle ``` ### Branch...
Please, do not attempt to merge this PR until https://github.com/TrinityCore/TrinityCore/pull/28275, https://github.com/TrinityCore/TrinityCore/pull/28303, and https://github.com/TrinityCore/TrinityCore/pull/28334 are merged since this one depends on those three. **Changes proposed:** * Scripted RP event for quest...
**Changes proposed:** - Scripted RP event for Nowhere to Run (questId 27195). - Added missing spawns in Deep Elem Mine. - Added visibility conditions for spawns. **Issues addressed:** None. **Tests...
**A brief note about worldstates**: I'm not exactly sure if Testing State is the correct naming as it's impossible to know. However, it might refer as well as to Closed...
**Changes proposed:** - Implement SpellAuraInterruptFlags2::TouchingGround. If the unit is not flying (DisableGravity or Flying) or falling, you're left with touching the ground which covers both solid ground, solid water (while...
### Description - Implement Grove Tending talent. ### SQL fix ```sql DELETE FROM `spell_proc` WHERE `SpellId` IN (383192); INSERT INTO `spell_proc` (`SpellId`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`SpellFamilyMask3`,`ProcFlags`,`ProcFlags2`,`SpellTypeMask`,`SpellPhaseMask`,`HitMask`,`AttributesMask`,`DisableEffectsMask`,`ProcsPerMinute`,`Chance`,`Cooldown`,`Charges`) VALUES (383192,0x00,7,0x00000000,0x00000002,0x00000000,0x00000000,0x0,0x0,0x0,0x2,0x403,0x0,0x0,0,0,0,0); -- Grove Tending ``` ### Branch...
**Changes proposed:** Implemented Assured Safety. **Issues addressed:** None. **Tests performed:** Currently testing. **Known issues and TODO list:** None.
**Changes proposed:** Updated Shadow Covenant to 11.0.7 patch. **Issues addressed:** None. **Tests performed:** Tested. **Known issues and TODO list:** None.
**Changes proposed:** - Implement Sylvanas Windrunner Encounter (Phase 1 and 11 [Intermission]). Only normal mode for now. **Issues addressed:** None. **Tests performed:** It was tested in-game and it builds. **Known...
**Changes proposed:** - Introduced a priority rule structure to define priorities dynamically and moved the calculation of priority into extendable rules (GetPriorityRules) and refactored the implementation of SelectRandomInjuredTargets as SmartHealing...