mcblend
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A Blender 3.3 plugin that allows creators to design and animate Minecraft Bedrock Edition models using Blender's powerful 3D modeling and animation tools.
The fake-bpy-module is not reliable enough. Maybe writing a custom one instead of creating functions that patch it would be better.
It's a 1.8.0 feature. It "Rotates the mesh without rotating the bone".
Example model: ```json { "format_version": "1.12.0", "minecraft:geometry": [ { "description": { "identifier": "geometry.test", "texture_width": 200, "texture_height": 200, "visible_bounds_width": 2, "visible_bounds_height": 2.5, "visible_bounds_offset": [0, 0.75, 0] }, "bones": [ { "name":...
In minecraft the order of the bones matters when you have transparent parts. Currently the order of exporting bones is undefined or follows the order of their creation. The order...
Issue #76 should be tested. An animation of a model which changes scale of a root parent bone with a lot of children will be a good test.