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Port to 1.7.x

Open Numerios opened this issue 11 years ago • 16 comments

Numerios avatar Oct 30 '13 11:10 Numerios

Is there any update on the port? Is the code on the dev branch finished?

EoD avatar Sep 30 '14 21:09 EoD

Not much sadly, this project has been mostly abandoned... The code in the dev branch is almost functional - well, except lamps and tools aren't quite finished.

Numerios avatar Oct 07 '14 13:10 Numerios

Anyone is free to fork this and help out, I'll accept any PRs.

Numerios avatar Oct 07 '14 13:10 Numerios

Oh, i miss this thing

CubeWrench202 avatar Jan 29 '15 03:01 CubeWrench202

im really sad to see this isnt updated, my previous maps used alot of the lights =[

givemhell avatar Feb 07 '15 08:02 givemhell

@givemhell I can try to make converter that converts all NumiRP lamps to Project Red/BluePower/RedLogic but it will take some time as I don't have graphics card right now and it will take some time for ASUS to repair/replace/refund it.

SageStarCodes avatar Feb 07 '15 13:02 SageStarCodes

@D3add3d if you have skype add, if you send me an address or PObox il mail you a few, granted their outdated but they ran world of warcraft on low settings

i tried to use mIDasGold to convert them to other blocks but it just fucked up the entire world file multiple times,

givemhell avatar Feb 07 '15 21:02 givemhell

@givemhell Oh don't worry it won't take that long it's a warranty repair and it really makes more sense to me to just wait few days than to pay postal charges for some old graphics card that has 1/1000 of power that my overclocked GTX770 has. (Not speaking of the time it would take for it to get here)

SageStarCodes avatar Feb 07 '15 21:02 SageStarCodes

@D3add3d id still like to add you on skype if you got it, and thank you in advance for taken this up, i seriously dont know what id do without this

givemhell avatar Feb 08 '15 03:02 givemhell

@givemhell I tried to approach this issue with overriding the FML MissingMapping REMAP but I couldn't find any valid use of this so I will just try to update NumiRP

PS: send me an e-mail with your skype name and I will add you(I'm not willing to post my skype name online)

SageStarCodes avatar Feb 08 '15 10:02 SageStarCodes

@D3add3d i sent you an email but idk if you got it

givemhell avatar Feb 10 '15 22:02 givemhell

@givemhell Yes I got it but I still don't have the graphics card back. It will probably take another week.

SageStarCodes avatar Feb 11 '15 06:02 SageStarCodes

@D3add3d any luck with your card?

givemhell avatar Mar 04 '15 07:03 givemhell

@givemhell ASUS returned it stating that is it absolutely OK so I ran diagnostics and it seems that everything is fine except the mobo which I can't test in any way. I will try to update NumiRP and then get my mobo tested and fixed.

SageStarCodes avatar Mar 04 '15 18:03 SageStarCodes

@givemhell I'm sorry I absolutely forgot about you... However I looked at Numerios's code and I couldn't figure out his structure and I'm not really good at OpenGL stuff nor Java(I'm mainly web developer) so don't think I will be able to update it. Again I'm really sorry, try asking around on MCF if someone could try updating it.

SageStarCodes avatar May 01 '15 16:05 SageStarCodes

First off, I am really sorry for not noticing this thread.

The structure of the mod is utter c*ap and honestly, as I've written many times, NumiRP is free to take and port. I don't have the time, nor the will to update it further.

If anyone wants to, there is a branch with attempted modularised rewrite with just a few things missing, so that would probably be a good starting point.

If anyone wants to take this over, feel free (it is opensource after all), just PM me, so I know.

Numerios avatar May 01 '15 22:05 Numerios