morrowind-mods
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Diligent Defenders: bad argument (table expected, got nil)
The following warning gets logged in mwse.log:
Morrowind Script Extender v2.1.0 (built Aug 22 2020) hooked.
Found MGE XE. Version: 0.11.6.0
MWSE Lua interface initialized.
[Graphic Herbalism] Initialized Version 1.03
[UI Expansion] Loaded configuration:
{
"keybindShowAdditionalInfo":[56],
"mapConfig":{
"minY":-59,
"maxY":29,
"minX":-142,
"cellResolution":9,
"maxX":70,
"autoExpand":true
},
"transferItemsByDefault":false,
"useInventoryTextButtons":true,
"keybindClose":[57],
"components":{
"options":true,
"dialog":true,
"mapPlugin":false,
"contents":true,
"console":false,
"barter":true,
"rest":true,
"saveLoad":true,
"inventorySelect":true,
"tooltip":true,
"training":true,
"stat":true,
"journal":false,
"map":true,
"quantity":true,
"magic":true,
"inventory":true
},
"keybindTakeAll":[29,57],
"keybindMapSwitch":[50],
"displayWeekday":true,
"autoSelectInput":"Magic",
"maxWait":1,
"dialogueTopicSeenColor":"journal_finished_quest_color",
"takeFilteredItems":true,
"version":1.1,
"showHelpText":true,
"selectSpellsOnSearch":true,
"autoFilterToTradable":true,
"useSearch":true,
"dialogueTopicUniqueColor":"link_color"
}
[Weapon Sheathing] Initialized Version 1.6
Expeditious Exit mod config registered
Graphic Herbalism mod config registered
Pass the Time mod config registered
Weapon Sheathing mod config registered
[Pass the Time 1.2] Initialized.
[UI Expansion] Skipping module: console
[UI Expansion] Skipping module: mapPlugin
[GHL] Graphic Herbalism Lighting v0.99 initialized
[Expeditious Exit] Mod initialized with configuration:
{
"showMenuOnExit":true
}
[pg-ownership]: Initialized ownership indicator.
Initialized Dahrk's Super-Sized Storage [fixed by Noiredd]
[Pincushion] Loaded successfully.
Error in event callback: Data Files\MWSE\core\mwse_init.lua:88: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
.\Data Files\MWSE\core\event.lua:137: in function <.\Data Files\MWSE\core\event.lua:136>
[C]: in function 'pairs'
Data Files\MWSE\core\mwse_init.lua:88: in function 'find'
Data Files\MWSE\mods\Diligent Defenders\main.lua:57: in function 'inBlackList'
Data Files\MWSE\mods\Diligent Defenders\main.lua:87: in function <Data Files\MWSE\mods\Diligent Defenders\main.lua:77>
[C]: in function 'xpcall'
.\Data Files\MWSE\core\event.lua:150: in function 'trigger'
.\Data Files\MWSE\core\event.lua:170: in function <.\Data Files\MWSE\core\event.lua:140>
This is repeated multiple times. Does not crash the game though, and no obvious problems noticed, though I only travelled with the Fields of Kummu lady and later summoned a skeleton minion once. Can't tell which case was logged as MWSE does not give timestamps.