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Prevent volatile mushrooms from being explosive

Open RojjaCebolla opened this issue 2 years ago • 1 comments

because that would be redundant!

RojjaCebolla avatar Feb 23 '22 21:02 RojjaCebolla

Probably a better way to write this check is !(attacktype(mtmp->data, AT_EXPL) || attacktype(mtmp->data, AT_BOOM)) so that it never applies to any monster that naturally explodes.

copperwater avatar Mar 03 '22 01:03 copperwater