steamworks-rs
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Rust bindings to the SteamWorks SDK
Adds show_binding_panel from the Steam Input API. Tested on macOS with steamworks sdk version 1.59.
The data I obtained is' unknown '. Is there any rule for this? Or is there a problem with the code I wrote? Can you give me a demo? Only...
Closes: https://github.com/Noxime/steamworks-rs/issues/159 The tests do not run for me, neither on main nor on this branch. I get a bunch of timeouts like these: ``` test matchmaking::test_lobby has been running...
ISteamInventory get_all_items, get_result_items, SteamInventoryResultReady, SteamInventoryFullUpdate
I have tested this with app id 480 and my own app id of 2957110 with a user that had items in their inventory. It works as expected.
I'm writing a bevy implementation of steamworks, and I need to access the callbacks, but some of them are private like NetworkingMessagesSessionRequest. So I wonder, is there a reason they...
The steamworks API docs are almost full non-applicable for these bindings and there is no documentation for this specific new abstraction. A simple page with "Here's x from the C...
Recently saw that you can just open the pull request with the steamworks binaries in it for an update. So it will be good to automatically check the hashes of...
I wrote a steam workshop upload tool using steamworks-rs and it works fine (on Linux) when running with ```cargo run``` but not when I execute it by itself. I spent...
fixes #216 keeps the existing methods that just wrap the new ones that expose the channel argument for backwards compatibility with existing code